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Research in Games: Making the Abstract Concrete

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(blev afholdt tirsdag, 25. oktober 2005, kl. 14:15-16:00)

The discipline of applied games user research is still in its infancy, and the implementation of user testing and other HCI-related techniques are not widespread. As we grow their is great potential to have impact on games, industry development processes, and ultimately our users. However, we continually face barriers that impede a real impact on the industry. It is my belief that we can overcome this, not by breaking new ground or creating new theories, but by refining some core skills, i.e., making abstract concepts measurable and concrete.

Randy Pagulayan, ph.d.
User Research Lead
Microsoft Game Studios

Auditorium 2, ITU

Research in Games

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